Processing.js
October 28th, 2009Jeff and I were chatting about this project the other night:
“Processing.js is an open programming language for people who want to program images, animation, and interactions for the web without using Flash or Java applets. Processing.js uses Javascript to draw shapes and manipulate images on the HTML5 Canvas element. The code is light-weight, simple to learn and makes an ideal tool for visualizing data, creating user-interfaces and developing web-based games.”
“Processing.js runs in FireFox, Safari, Opera, Chrome and will also work with Internet Explorer, using Explorer Canvas.”
http://processingjs.org/
“Some commands available to the native Processing language are redundant in a web context, while others are in development. Regular Javascript commands will work in Processing.js script.”
“The Processing.js community is working towards a 100% compatible API, allowing all native code to run in Javascript. Commands are added to this reference as the API is updated.”
there reference page has a button to see the which processing functions have been implemented and which have not:
http://processingjs.org/reference
some serious compatibility restraints, but potential for web-based VJ apps.
(especially when you throw iFrames in there)
VDMX can use a URL as a video, might be interesting to make some websites specifically for VJs to use remotely?